Tuesday, December 11, 2012

The Simpsons: Tapped Out

Title: The Simpsons: Tapped Out

Developers: Electronic Arts

Category: Freemium, Games

Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 4.3 or later. This app is optimized for iPhone 5.


Rating: Rated 12+ for the following: Infrequent/Mild Horror/Fear Themes, Infrequent/Mild Simulated Gambling, Infrequent/Mild Cartoon or Fantasy Violence, Infrequent/Mild Profanity or Crude Humor, Infrequent/Mild Alcohol, Tobacco, or Drug Use or References

For more information and to download the app go to its iTunes Preview Page.





STEPH SAID

Rating: 


Review:


This has become my favorite game app. If you like The Simpsons, you will this app too. The game starts with Homer playing with his MyPad at work. He was so focused on the game that he didn’t notice a red alert and, consequently, did nothing about it. There was a nuclear explosion and everything was wiped out Springfield: every house, every shop, every tree. Your task is to rebuild Springfield.

What is great about this game is that it looks like the series. Every house and store looks exactly as it does in the cartoon. Also, as you keep leveling up and adding houses and stores, more characters arrive at your Springfield. You can hear the characters talk and you can give them specific tasks that go in hand with their personalities and hobbies. For example, you can make Lisa study, babysit Flander’s kids or play the Sax; while Apu can either work endless shifts in the Kwik-E-Mart, feed the octuplets or pray to Ganesh.

Something that I love about the characters is their constant breaking of the fourth wall. They talk about the game they’re in and about the player. I find it hilarious.

Even though the app is free, you can pay real money to buy in-game currency: Donuts. The Donuts are used to buy special things or places or to speed up a process. They are useful but expensive. The good news is you don’t need Donuts to play the game. You will earn some donuts when you level up or when or complete certain tasks, but I don’t think there will be a lot of Donuts to earn.

The game gives you the option of signing into Origin. I strongly recommend this for many reasons. First, your progress will be saved online and can be accesses through any iOS device. If your iPod dies (like it happened to mine), you can rest assured that you game is safe and you’ll be able to play it again from where you left of. Also, when you sign up for Origin you receive two donuts, and you’ll receive five donuts when you first invite a friend. Which leads me to the third reason, you can add “friends” and visit their Springfields and earn money and experience while you’re at it. I wrote “friends” because sometimes you don’t even have to know the person. If you read the app’s reviews on iTunes you’ll see many players giving their username and asking to add them. And you can, and may, add them. That way you both will have another friend to visit. So, if you don’t know anyone that plays this game, or even if you do, you can these people.

You can also add me if you wish: smpm22.

iPhone Apps - Color Splash (Free)


iPhone Apps - Color Splash

Knowing that you can add color splash for free in Photobucket (you can read the tutorial on Online Tech Tips), I decided to find the best free app to Color Splash my pictures directly from my iPod. This is something fairly easy to do that can be done for free in a computer, so, I was not going to pay to be able to do it on my iPod. Thus, I downloaded the most popular free apps. Most of them offer Color Splash for free but there are premium versions of these apps that have more effects and features. I used the picture in my About Me page and colored the same thing (my watch) with all the apps, to be able to see the difference. 

In general, some apps wouldn’t even let me use my pictures (Colors Pro HD); with the free version you could only use a default picture. With others I could upload my own photos, but their controls leave much to be desired. For example, in Color Effects and Dash of Color you can't control the brush size; with TouchOfColor Free you can't actually do anything properly; in ColorUp Lite, when you zoom, the app becomes unresponsive; with ColorBlast! Lite you can only undo unce (otherwise is a nice app); with iQuickSplash - Splash Colors! you have to select the region you want with color and then the app edits it, if you don't like it, you have to go back and edit the region you have selected; and in Paint FX Free you can do the opposite: paint the picture gray and leave untouched the part of the photo you want to have color, but once something is gray, you can't easily bring it back to its original color.

In the end the best app turned out to be Illusion Hand Free. Unfortunately, this app uses OpenGL ES 2.0 and is not supported by every iPod or iPhone. That’s why I will also review the second best app: Photo Splash.



Illusion Hand Free


Requirements (written by The Developers): "Illusion Hand Free uses OpenGL ES 2.0 technology which is only supported on iPhone 3GS and iPhone 4. Unfortunately iPhone 3G and other earlier models are NOT supported. It's the hardware limitation. Sorry for the inconvenience!"

Rating: 


Review:

I fell so in love with this app, I’m thinking about buying the premium version! I still haven’t because I don’t know if I’ll use it often. If I do I’ll post a review.

Illusion Hand Free does what it is supposed to and more. It has some options and controls I wasn’t expecting but found myself missing while I was trying the other apps.

The first app that I tried had a button to move the photo. With Illusion Hand Free you need to use two fingers to move the picture around. At first I didn’t like this because I would use one finger to move the picture and ended up coloring it. It took me some time to adjust, but after I did I saw the brilliance behind it. If you have a button to move the photo you have to click the menu, click the button, move the picture, click the menu again, unselect the button and then you can keep coloring. With Illusion Hand Free you are coloring, use two fingers to move the picture and keep coloring.

Illusion Hand Free also has a brush picker. This allows to choose the size and saturation of the brush and it gives you the opportunity to choose between sharp or blurred edges.

But, what makes this app different is that it has a “CSI lamp (to see what you paint in red light)” and the ability to “Take a snapshot as a draft (to be modified later)”. The lamp is useful when what you’re coloring that has something light, dark or of the same color, right next to it. When the lamp is on what you have in color will turn red and you’ll be able to see if you have painted outside of the borders. This feature was a nice surprised and turned out to be super useful. In the photo I was editing my watch has a shiny surface that reflected my skin color. At first I wasn’t sure where my arm ended and the watch began. This feature helped me a lot.

The snapshot feature is great because you can save what you have done up until that point and finish later.

All of these features are divided between a top and a bottom menu. This menus can be hidden by touching the picture one time.

This app also give you the opportunity to choose the resolution in which you want the photo to be saved and to share your creations from within the app with Facebook, Twitter and Flickr. I haven’t tried this last feature because I don’t like sharing my passwords anywhere.



Photo Splash


Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 4.3 or later. This app is optimized for iPhone 5.


Rating: 


Review:

This is a really good app; it has the basics features to do what it says. You can choose the brush size, undo and share to Instagram and Facebook or through email. In this app two fingers are needed to move the picture.

Something that this app has, that Illusion Hand Free doesn’t, is the ability to edit pictures from you Facebook albums.

However, this app lacks the "CSI Lamp" and "Snapshot" features and has advertisements. It has an ad banner bellow the top menu. Also, the menus and the ad banner cannot be hidden.

This is a good app, it does what it’s supposed too. But it doesn’t excel at it.


Friday, November 23, 2012

The Last Battle (By Steph)

Title: The Last Battle (Chronicles of Narnia #7)

Author: C.S. Lewis

Year of Publication: 1956

Official Fan Page


Synopsis: The last battle is the greatest battle of all. Narnia... where lies breed fear... where loyalty is tested... where all hope seems lost. During the last days of Narnia, the land faces its fiercest challenge - not an invader from without but an enemy from within. Lies and treachery have taken root, and only the king and a small band of loyal followers can prevent the destruction of all they hold dear in this, the magnificent ending to the Chronicles of Narnia.




STEPH SAID

Rating: 


Review:


Most part of this book was like any other Chronicles of Narnia book: human kids accompany some Narnians on a quest and the story ends up with a battle. What makes this book different and better is what happened after the battle.

The first chapter tells the story of how an ape, Shift, and a donkey, Puzzle, found a lion’s fur and how Shift adjusted it and made Puzzle wear it. I wish I hadn’t heard that story; I wish this first chapter was never written. Later on in the story, an ape appears claiming to be Aslan’s spokesperson. Aslan, apparently, wanted all kind of horrendous things, like selling all dwarfs and talking animals as slaves, to Calormene. If I hadn’t read the ape/donkey story of the first chapter, this would’ve intrigued me and make me feel suspicious. However, since I did know the story, I knew Aslan wasn’t asking for those things. Of course this is a book for children. I guess C.S. Lewis didn’t want kids to think Aslan would actually do such things and decided to expose the ape first handed. That way kids wouldn’t lose faith in Aslan.

Shift allied with Calormenes and so the last battle began: King Tirian, Eustace, Jill and many Narnians vs. Shift, the Calormenes and many Narnians. It wasn’t as big as I expected, or as epic. It was in fact a bit disappointing. It wasn’t a great war-like battle, more like two or three small battles.

Up to this point, the book was ok. But then came the end of Narnia and the book was way better. Not because of the actual end of Narnia, but for all the friends that we were able to see again. Every human that was once in Narnia appeared again: Digory, Polly, Peter, Edmund, Lucy, Eustace and Jill. The only one missing was Susan. In Peter and Jill’s words:

"My sister Susan," answered Peter shortly and gravely, "is no longer a friend of Narnia."

"Oh Susan!" said Jill. "She's interested in nothing nowadays except nylons and lipstick and invitations. She always was a jolly sight too keen on being grown-up."

Also, it was overwhelming to see every character that was important in the series. Fledge was there, and Trumpkin, the Badger and the Beavers, Puddleglum, but most importantly (to me) Reepicheep and Mr. Tumnus. I even cried when I read about the latter two.

It was a great ending to the series, not the actual last battle, but what came after it: the second half of the book, the actual ending. And the last page held a plot twist— which I’m not going to spoil even though I saw it coming— that made the ending of the series perfect.

Wednesday, November 21, 2012

Prince Caspian (By Ell)


Tile: Prince Caspian (Chronicles of Narnia #2)

Author: C.S. Lewis

Year of Publication: 1951

Official Fan Page


Synopsis: A prince fights for his crown. Narnia... where animals talk... where trees walk... here a battle is about to begin. A prince denied his rightful throne gathers an army in a desperate attempt to rid his land of a false king. But in the end, it is a battle of honor between two men alone that will decide the fate of an entire world.




ELL SAID

Rating: 


Review:


So, we get to enjoy a bit more of the magic of Narnia on this one, which is brilliant. Caspian escapes and has his little adventure, but everything seemed weird. It felt like he (C.S. Lewis) as trying to extend the story with a bunch of non-important things, and here's a few of them: At one moment, Caspian was at war with his uncle's armies and he needed the help of the Pevensee, but they were sitting casually, talking about Caspian's story. Also, while traveling towards Caspian, they took a detour which ended up only being a plot to give more length to the story, since it wasn't needed and, in the end, didn't add anything to the story. It was epic, but most of the story seemed... Forced.

The Lion, The Witch and The Wardrobe (By Ell)


Title: The Lion, The Witch and The Wardrobe (Chronicles of Narnia #1)

Author: C.S. Lewis

Year of Publication: 1950

Official Fan Page


Synopsis: Four English schoolchildren find their way through the back of a wardrobe into the magic land of Narnia and assist its ruler, the golden lion Aslan, to triumph over the White Witch, who has cursed the land with eternal winter.




ELL SAID

Rating: 


Review:

So, This book is epic. The pace is brilliant and cool. It's narrated excellently and it portrays the characters well. Edmund begins beign shown as the bad guy but, honestly? He wasn't doing anything bad, considering the possition he was in. Imagine you enter a whole new world and talk to a gorgeous yet strong woman that tells you she's the queen. Would a kid his age doubt it? No. She then proceeds to give you food and drink. Bam, you're already under her spell. Of course, for Edmund, he wasn't betraying his family, he was doing what he thought was right given his circumstances. Peter, on the other hand, was far worst. His attitude towards Edmund was, at best, evil. Insulting him for acting like a kid his age was stupid, but hey, he's the one who thinks he's the adult. The Professor's short appearance was impressively awesome, but I do have a bit of a problem with Aslan. He allowed the girls to follow him all the way to his death. The fact is, letting two kids no older than sixteen witness a murder in such a horrid way shouldn't be allowed, even if he needed the support. Plus, the two girls didn't seem very affected by it. Sure they cried, but when your only hope dies, do you only cry? Over all, brilliant book, it'd be perfect if it wasn't for those tiny little details I mentioned above.

Wreck-It Ralph

Title: Wreck-It Ralph

Year: 2012

Director: Rich Moore

Rating by MPAA: PG for some rude humor and mild action/violence


Synopsis: A video game villain wants to be a hero and sets out to fulfill his dream, but his quest brings havoc to the whole arcade where he lives.

Official Movie Site and IMDb Page

Official Trailer






STEPH SAID

Rating: 


Review:


This movie was amazing; way more than I was expecting. I loved its storyline, characters, concept, plot twists and its allusions. This story has everything: drama, action, comedy, romance and a bit of politics and ethics.

At first, mostly thanks to the movie’s trailer, I thought the movie was just about a bad guy who wants to become a hero. However, right at the beginning of the movie you find out that Ralph is not a bad guy. He is just an outsider who lives in a dump and wrecks thing because that’s his job. All he wants is company, a house and, mostly, that his work be appreciated. He decides the only way things could change, the only way for his hard work to be recognized, is by earning a gold medal and thus, become a hero. This is done early in the movie; Ralph manages to acquire the medal quickly. Afterwards, he enters, by accident, the game “Sugar Rush” and that’s where the real story and adventure starts to unfold.

I love the concept of the characters from video games being alive. That is why I decided to watch the movie. It felt like a really cool mash up between Toy Story and Tron. What is more amazing is that the characters aren’t just alive; they actually have a life inside and outside the world of the game. Of course, the player will never see that, because the player only sees either one specific point of the world, or places a camera focuses on. This is super cool for two reasons. First, there are parts of the movie which can be seen from the games’ perspective; sometimes you would find yourself inside the game looking out to the player. Second, you can see what happens "behind the scenes". For example, Wreck-It Ralph, the game, takes place in the building Ralph wrecks and Felix fixes. But when the arcade is closed we can see a town nearby, a train station and a dumpster. Also, we get to see what the characters do when they’re not working.

“Sugar Rush” was amazing. It was the right amount of sweet. In it, Ralph meets Vanellope, (love her name by the way) a girl that is also an outsider and is bullied for being different. At first, I thought she was just a funny character, but she kept growing on me as the story progressed.

I do have one complain. I have to point out one small scene that I didn’t like. In it Calhoun and Felix get stuck in quicksand; the only way out is to grab some candy that is hanging over their heads. But, the candy was too far away. However, they discovered the candy got closer to them if they were funny. Their joke of choosing: violence. Calhoun would hit Felix, leaving him all swollen, and the candy would laugh and get closer to Calhoun and Felix. Then, Felix would fix himself with his hammer and Calhoun would hit him again. I didn’t like how violence was portrayed as a joke, like nothing bad was really happening because Felix could fix himself up. That looked like the cycle of violence and I know that if the roles were reversed, Felix hitting Calhoun, the movie would have raised many objections. People would have been scandalized that Disney is teaching kids that hitting a woman is fun. But, really, the fact that is a woman hitting a man is no different in my eyes.

Leaving aside this short scene, the movie was great, thought-provoking, funny and amazing. It has a great message. I definitely recommend it for the whole family.

Tuesday, November 20, 2012

The Silver Chair (By Steph)

Title: The Silver Chair (Chronicles of Narnia # 4)

Author: C.S. Lewis

Year of Publication: 1953

Official Fan Page


Synopsis: NARNIA...where owls are wise, where some of the giants like to snack on humans, where a prince is put under an evil spell...and where the adventure begins.

Eustace and Jill escape from the bullies at school through a strange door in the wall, which, for once, is unlocked. It leads to the open moor...or does it? Once again Aslan has a task for the children, and Narnia needs them. Through dangers untold and caverns deep and dark, they pursue the quest that brings them face and face with the evil Witch. She must be defeated if Prince Rilian is to be saved.



STEPH SAID

Rating: 


Review: 

To better review this book, I will divided into three parts. The first part covers chapter one through chapter five; the second part covers chapter six through twelve; and the third part covers chapters thirteen to sixteenth, the very end.

The first part is, in essence, like any other Narnia book. Some kids, in this case Eustace and Jill, are living their lives when are summoned to Narnia and are embarked on a quest. In this case, to find Caspian’s missing son: Rilian. This book had something different though. First, upon leaving Earth they entered Aslan’s world, not Narnia. And second, in this story the mission and instructions were handed out by Aslan himself, the only time he ever has, or ever will, do something like that. Eventually, (after neglecting the first sign, out of four that Aslan talked about) Eustace and Jill recruited Puddleglum and started their journey towards the Wild Lands of the North.

The second part of this story was predictable. After crossing Ettinsmoor, the group encountered a woman on a green dress and a silent knight in black armor. Earlier, while listening to the story of how Rilian disappeared, these lines were spoken:

He saw the [snake] gliding away from [his mother] and made after it with his sword drawn. It was great, shining, and as green as poison […]

[…] at noon Drinian looked up and saw the most beautiful lady he had ever seen; and she stood at the north side of the fountain and said no word but beckoned to the Prince with her hand as if she bade him come to her. And she was tall and great, shining, and wrapped in a thin garment as green as poison. […] It stuck in Drinian's mind that this shining green woman was evil.

So, when I read about a woman in a green dress, I immediately knew it was the same woman, the witch who had turned into a snake and killed Rilian’s mother. Hence, the silent knight beside her was definitely Rilian. The group didn’t suspect this. Then, the woman, upon learning the group was looking for the ruined city of the giants, told the kids about Harfang: a city where giants were nice. She said:

"Only tell them," answered the Lady, "that She of the Green Kirtle salutes them by you, and has sent them two fair Southern children for the Autumn Feast."

Knowing that giants eat humans, I understood that the kids weren’t going to eat in the Feast, rather be eaten. Instead, the kids and Puddleglum heard the literal words and rushed to Harfang. The next chapters were employed in the journey towards Harfang, their stay there and their escape, after finding out they were the main course for the Autumn Feast.

After missing three of the four signs Aslan told them to search for, the group accidentally reached Underland, which lead to the third part of the story: the unexpected.

What came afterwards was really good. Learning that Rilian was under a spell, breaking the spell and trying to escape Underland, we even got a glimpse of the gnomes’ homeland: the Land of Bism. This part was nicely written; even though it didn’t have a faster pace, this part did have a change in tone. Even though I knew everything was going to be fine at the end, sometimes I felt tense and hopeless. The fact that they were underground and the lights were going out one by one made things worse.

The ending was great. I love how Aslan helped Eustace and Jill resolve their school issues. It is the first time I’ve seen Aslan do something good, maybe even fun, without scolding someone.