Developers: Pixel Polish
Platforms: Xbox 360, Windows Phone
Rating: Violence=2/3, Sex=0/3, Mature Content=0/3
Official Page and Xbox Marketplace Page
ELL SAID
Review:
An RPG without an actual story; this indie game's sole
purpose is to provide gamers with the ability to grind their characters,
undisturbed by any kind of distraction.
You get four generic characters (which you name) that appear
on a menu. There are six options: Grind, Inn, Shop, Items, Party and Save. All
of these are easy to understand, obviously, but the game's importance is on
Grind, which leads to another menu (with pictures) that show the different
places you can go to. Choosing one will instantly send you into battle. Battle
progresses similar to Final Fantasy, but with a drawback: It's annoyingly slow.
There are four dungeons to go Grind at, each of which unlocks another, harder
dungeon. Thing is, to unlock the harder dungeons you need to win (or fight) on
ten battles in the weaker ones. It has a class system, but I was unable to
check out because the demo time given to me was too short and the battles were too
slow. If the battles were a bit faster, and they gave at least a handful of
classes right from the get-go, it'd be better. Of course, it's a really cheap
game, so it's worth a shot if you have time to spare and nothing better to
play.
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